Introduction to Programming using Python 1st Edition

Published by Pearson
ISBN 10: 0132747189
ISBN 13: 978-0-13274-718-9

Chapter 12 - Inheritance and Polymorphism - Programming Exercises - Page 438: 12.22

Answer

code

Work Step by Step

# 12.22 (Flip coins) Write a program that displays heads (H) or tails (T) for each of nine # coins, as shown in Figure 12.31cā€“d. When a cell is clicked, the coin is flipped. # Write a custom cell class that extends Label. In the initializer of the class, bind # the event with the method for flipping the coin. When the program # starts, all cells initially display H. from tkinter import * # Import tkinter class CoinLabel(Label): def __init__(self, container, text): Label.__init__(self, container, text=text, font="Helvetica 30 bold") self.bind("", self.flip) def flip(self, event): if self["text"] == "H": self["text"] = "T" else: self["text"] = "H" class MainClass: def __init__(self): window = Tk() # Create a window window.title("Flip Coin") # Set title frame = Frame(window) frame.pack() for i in range(3): for j in range(3): CoinLabel(frame, text="H").grid(row=i, column=j) window.mainloop() # Create an event loop MainClass()
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